06 | App
Product Design
CAIR
06 | App
Product Design
CAIR
06 | App
Product Design
CAIR
06 | App
Product Design
CAIR
Clean-Air, a health app concept
Clean-Air, a health app concept
Clean-Air, a health app concept
Clean-Air, a health app concept
Intro
Intro
Intro
Creative Direction
Creative Direction
Creative Direction
154 Designs
154 Designs
154 Designs
3 Sprints
3 Sprints
3 Sprints
About
About
About
The client was looking for a new health app to educate users around air quality, provide pollution forecasts and manage smart devices in addition to education around general wellness. This project required creating a prototype from scratch, including brand, user journeys, UI and a Design System. I took the lead for the UI and UX behind this.
The client was looking for a new health app to educate users around air quality, provide pollution forecasts and manage smart devices in addition to education around general wellness. This project required creating a prototype from scratch, including brand, user journeys, UI and a Design System. I took the lead for the UI and UX behind this.
The client was looking for a new health app to educate users around air quality, provide pollution forecasts and manage smart devices in addition to education around general wellness. This project required creating a prototype from scratch, including brand, user journeys, UI and a Design System. I took the lead for the UI and UX behind this.
The client was looking for a new health app to educate users around air quality, provide pollution forecasts and manage smart devices in addition to education around general wellness. This project required creating a prototype from scratch, including brand, user journeys, UI and a Design System. I took the lead for the UI and UX behind this.
The challenge
Learn and track
Learn and track
Learn and track
This app revolved around two core principles. Firstly it needed to be educational. I designed an academy section for accessing lessons and video content and I built interactive activities such as breathing exercises.
Secondly the app needed to help track air quality. This meant designing flows to add devices inside to track air quality and a map area to show pollution levels outside that could create healthier walking or cycling routes.
This app revolved around two core principles. Firstly it needed to be educational. I designed an academy section for accessing lessons and video content and I built interactive activities such as breathing exercises.
Secondly the app needed to help track air quality. This meant designing flows to add devices inside to track air quality and a map area to show pollution levels outside that could create healthier walking or cycling routes.
This app revolved around two core principles. Firstly it needed to be educational. I designed an academy section for accessing lessons and video content and I built interactive activities such as breathing exercises.
Secondly the app needed to help track air quality. This meant designing flows to add devices inside to track air quality and a map area to show pollution levels outside that could create healthier walking or cycling routes.
Educate
Educate
Testing
Prototype
Prototype
Prototype
Everything I designed had to be built into a prototype for testing. One of the most interesting challenges of this project was designing an interactive breathing exercise that could be tested with users. This involved a higher level of engagement and feedback than many other sections. I solved this be utilising animation and interaction best practices to better engage users.
Everything I designed had to be built into a prototype for testing. One of the most interesting challenges of this project was designing an interactive breathing exercise that could be tested with users. This involved a higher level of engagement and feedback than many other sections. I solved this be utilising animation and interaction best practices to better engage users.
Everything I designed had to be built into a prototype for testing. One of the most interesting challenges of this project was designing an interactive breathing exercise that could be tested with users. This involved a higher level of engagement and feedback than many other sections. I solved this be utilising animation and interaction best practices to better engage users.
Create
Create
New brand
New brand
I created a brand that would feel inviting and friendly yet also educational.
I created a brand that would feel inviting and friendly yet also educational.
I created a brand that would feel inviting and friendly yet also educational.